Practical Applications of Educational Technology
PART Three
Chapter 14. Computational Thinking
Author: Enoch Hunsaker
This chapter has been adopted from The K-12 Educational Technology Handbook Copyright © 2020 by Ottenbreit-Leftwich, A. & Kimmons, R. which is licensed under CC BY-NC 4.0
CHAPTER 15. The Continuum of Technology-based Learning
Author: Anthony William (Tony) Bates
This chapter has been adapted from Teaching in a Digital Age: Third Edition – General by Anthony William (Tony) Bates, licensed under CC-BY-NC-SA 4.0.
CHAPTER 16. Comparing Modes of Delivery
Author: Anthony William (Tony) Bates
This chapter has been adapted from Teaching in a Digital Age: Third Edition – General by Anthony William (Tony) Bates, licensed under CC-BY-NC-SA 4.0.
Chapter 17. Which mode? Meeting Student’s needs
Author: Anthony William (Tony) Bates
This chapter has been adapted from Teaching in a Digital Age: Third Edition – General by Anthony William (Tony) Bates, licensed under CC-BY-NC-SA 4.0.
Chapter 18. Universal Design for Learning (UDL)
Author: Esther Michela
This chapter has been adapted from The K-12 Educational Technology Handbook Copyright © 2020 by Ottenbreit-Leftwich, A. & Kimmons, R. which is licensed under CC BY-NC 4.0
Chapter 19. Virtual and Augmented Reality
Author: Anthony William (Tony) Bates
This chapter has been adapted from Teaching in a Digital Age: Third Edition – General by Anthony William (Tony) Bates, licensed under CC-BY-NC-SA 4.0.
Chapter 20. Gamification
Authors: David R. Hill & Stein Brunvand
This chapter has been adopted from The K-12 Educational Technology Handbook Copyright © 2020 by Ottenbreit-Leftwich, A. & Kimmons, R. which is licensed under CC BY-NC 4.0.
Chapter 21. What is Generative AI?
Author: Troy Heaps
This chapter has been adapted from Generative Artificial Intelligence: Practical Uses in Education Copyright © 2024 by Troy Heaps is licensed under CC BY 4.0, except where otherwise noted.
Chapter 22. AI Capabilities, Benefits, and Drawbacks
Author: Troy Heaps
This chapter has been adapted from Generative Artificial Intelligence: Practical Uses in Education Copyright © 2024 by Troy Heaps is licensed under a CC BY 4.0, except where otherwise noted.
Chapter 23. Generative AI Tools for Education
Author: Troy Heaps
This chapter has been adapted from Generative Artificial Intelligence: Practical Uses in Education Copyright © 2024 by Troy Heaps is licensed under a CC BY 4.0, except where otherwise noted.
Chapter 24. iPad Learning Centers
Authors: Ya-Huei Lu & Danielle Sherman
This chapter has been adopted from The K-12 Educational Technology Handbook Copyright © 2020 by Ottenbreit-Leftwich, A. & Kimmons, R. which is licensed under which is licensed under CC BY-NC 4.0.
Chapter 25. Blogging for Teachers and Students
Authors: Rachelle Dené Poth, Angelo Fernando, Ruth Okoye, & Mike Karlin
This chapter has been adopted from The K-12 Educational Technology Handbook Copyright © 2020 by Ottenbreit-Leftwich, A. & Kimmons, R. which is licensed under which is licensed under CC BY-NC 4.0.